In the spirit of collaboration amongst the different Eu-Funded projects, we organised a short lunchtime seminar to showcase the work … More
Tag: games
Playing for Real – into a research paper
The Playing for Real project ended September 2016 and it has produced guidelines for how gamification can inspire social change. … More
The first #Gamification conference in Finland #Gamifin2017
It was a pleasure to be invited to speak at the first Gamification conference (GamiFIN 2017) in Finland. Finland has … More
#BERA blog post on #GameScience methodology
I was recently invited to write a short blog post on Game Science for the British Educational Research Association (BERA) … More
#BeaconingEU Meta-Game plot thickens
Had a productive Beaconing Virtual Workshop yesterday, where the partners demonstrated the current status of the various components that are also … More
GameChangers goes on tour: Part 2 @COVCampus
Our 2 day stint at CU Scarborough campus was brilliant and it was great that we get to bring back … More
GameChangers goes on tour: Part 1 @CUScarborough
The GameChangers programme is an exploratory and experimental programme at Coventry University’s Disruptive Media Learning Lab, where we explore the application and … More
What is your story? Cards – get them here
The ‘What is your story?’ cards were developed based on Experience Design concept. It is my firm belief in focusing on a … More
Remix Play Summit 2017
The Remix Play Summit has finally materialised and play-personified Feb 15th, 2017 at the Disruptive Media Learning Lab! The initial idea was … More
Get your game on with @Disrupt_Learn and @BeaconingEU #gbl #gamification #pervasive
Referring back to my last post on the Beaconing project; we are in our second year with a critical milestone that concerns … More