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Sylvester Arnab

Sylvester Arnab

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A researcher, practitioner, author, and speaker of empathic and experiential playful and gameful design practices.

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Tag: game-based intervention

The Be-attitudes of ‘Think Hybrid’

My previous post emphasises on the importance of a more hybrid approach when it comes to using gamification as an experience … More

beaconingeu, design thinking, game design, game-based intervention, game-based learning, gameful design, games, gamification, GBL, pervasive learning, serious games

Game-based intervention design meets Design Thinking

It was a great pleasure to run a one-day workshop with Daniel Meusburger with the University of Munich on 6th … More

game-based intervention, gamification, GBL, intervention mapping, serious games

#playingforreal #gamification levels

Referring back to my post on the ErasmusPlus project, I’m currently writing a report on what we have learnt from … More

erasmusplus, game-based intervention, gamification

The Game Science team going to ECGBL 2016

The Game Science team has been carrying out various research and development in the area of game-based learning, serious gaming … More

game design, game-based intervention, game-based learning, gamification, pervasive learning, serious games

Game Science in a Hybrid Learning Space

As mentioned in one of my blog posts, I’m working on a book idea around the power of gameful and … More

game-based intervention, game-based learning, gamification, GBL, pervasive gaming, pervasive learning, serious games

Early view – marrying learning and games for #seriousgames #gamification design in #highereducation

A paper co-written with Petros Lameras and Samantha Clarke is now available online (in press) to be published by British … More

game design, game-based intervention, game-based learning, gameful design, gamification, serious games

#TEDxCoventryUniversity- #Gamification and #ExperienceDesign

The first TEDx at Coventry went pretty well I must say. Topics covered include recruitment, sustainable building, cyber security, the future of … More

game design, game-based intervention, game-based learning, gamification, pervasive, seamless learning, serious games, ted, tedx

[Early View] Article on Transdisciplinary #Gamification #Seriousgames intervention development process

The Early View  version of the article I mentioned in my Sept blog post is now online ahead of the … More

game-based intervention, game-based learning, gameful design, gamification, intervention mapping, serious games

Design cases, pervasive and gamified learning

Reflecting on my own research in game-based learning design and my interest in pervasive learning as well as design cases, I am … More

game-based intervention, game-based learning, gamification, pervasive, pervasive gaming, pervasive learning, serious games

Mini track call for papers on Pervasive and Ubiquitous gaming for learning

There will be a mini track dedicated to Ubiquitous and Pervasive Gaming at the ECGBL 2015 in Norway (8-9 Oct). … More

beacon, casual games, conference, context-aware, game design, game-based intervention, game-based learning, gameful design, gamification, pervasive, pervasive learning, serious games

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