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Sylvester Arnab

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Researcher, practitioner, author, and speaker of empathic and experiential playful and gameful design practices.

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Tag: play

What if we designed through playful values?

I have been thinking a lot recently about values-based design and, more specifically, what it might mean to approach design … More

play

What Remains After a Project Ends? Reflecting on the ACES Journey

When we began ACES in 2020, we could not have anticipated quite how central the idea of resilience would become … More

game-based intervention, game-based learning, GBL, play

GameChangers: A Decade of Playful, Frugal and Participatory Innovation

From an initiative to an evolving programme of research, practice, and impact Founded in 2015, GameChangers began with a relatively … More

game design, game-based learning, games, gamification, GBL, play, serious games

From Borneo to Coventry: FAiR Exhibition Celebrates the Power of Art to Connect Communities and Inspire Environmental Action

On 5 August 2026, the FAiR (Frugal Artist-in-Residence) Exhibition officially opened at the Gallery in Coventry University’s Delia Derbyshire Building, … More

play

From Pilot to Practice: Evaluating Playful Learning in Project Management through RE:PLAY

Teaching project management presents a familiar challenge. While students can learn planning tools, risk management techniques and project methodologies through … More

play, playful learning

Supporting Creative Innovation Through CreaTech Frontiers: Two Pilot Projects Seeking Volunteers

We are currently supporting two exciting pilot projects developed through the CreaTech Frontiers initiative, where freelancers and creative practitioners have … More

game-based intervention, games, gamification, play, serious games

Rediscovering Jon Bellion: Play, Process, and the Making of Meaning

I recently found myself returning to Jon Bellion’s making of video for Guillotine. Not out of nostalgia, but out of … More

play

From FAiR to FAiR4All: A ‘Glocal’ Journey of Playful, Frugal, and Community-Engaged Environmental Action

In August 2026, the Delia Derbyshire Building will host FAiR4All, a new exhibition under the GameChangers RemixPlay Summit Series (to … More

environment, play

From Play to Practice: Rethinking Project Management through Playful Learning

As part of the ESRC-Funded RE:PLAY Project, we recently piloted a playful learning approach to project management within an engineering … More

gamification, play

Nine Years of RemixPlay: From Playful Provocation to Living Practice

This morning, my iPhone reminded me that nine years ago today, we were hosting our very first RemixPlay. A room … More

play

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Top 5 Posts

  • Trans-disciplinary model for Game-Based Intervention design
    Trans-disciplinary model for Game-Based Intervention design
  • The Book - Part 2 - The inspirations...
    The Book - Part 2 - The inspirations...
  • Exploring the Future of Creative Tech with CreaTech Frontiers
    Exploring the Future of Creative Tech with CreaTech Frontiers
  • From Borneo to Coventry: FAiR Exhibition Celebrates the Power of Art to Connect Communities and Inspire Environmental Action
    From Borneo to Coventry: FAiR Exhibition Celebrates the Power of Art to Connect Communities and Inspire Environmental Action
  • Looking for a home for your PhD research? Or would you like to collaborate with us?
    Looking for a home for your PhD research? Or would you like to collaborate with us?

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