As part of the ESRC-Funded RE:PLAY Project, we recently piloted a playful learning approach to project management within an engineering … More
Tag: gamification
Celebrating Four Years of “Game Science in Hybrid Learning Spaces”
As we mark the fourth anniversary of Game Science in Hybrid Learning Spaces, I’m thrilled to revisit the concepts and … More
Reflecting on 2023: A Year of Collaboration and Progress for GameChangers
As we bid farewell to 2023 and welcome the possibilities that 2024 holds, it’s a fitting time to look back … More
Mapping learning aspects to mini-game elements
We recently presented and published a paper on micro-learning and mini-gaming at the ECGBL 2020 conference, featuring our pedagogy-informed design … More
The Book – Part 5 – Remixing Games and Gameplay
See – Part 1 – Part 2 – Part 3 – Part 4 – of the series of reflections on … More
The Book – Part 3 – Free Preview on Amazon …
Part 1 of this series of insights sets the context and premise for the book. Part 2 briefly touches on … More
The Book – Part 2 – The inspirations…
Part 1 briefly presents the premise of the book. The focus on hybridity in education is definitely timely. Never in … More
The Book – Part 1- The premise…
The book that I have been working on for the past couple of years has finally been published by Routledge … More
2020 and beyond…
2019 has been the year of consolidation – an organic transition of the team’s ‘player’s journey’ from ‘discovery and onboarding’ … More
Press Pause…
It has been a while since I last published a post. Yes. This year has been pretty hectic so far. … More