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Sylvester Arnab

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Researcher, practitioner, author, and speaker of empathic and experiential playful and gameful design practices.

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Rediscovering Jon Bellion: Play, Process, and the Making of Meaning

I recently found myself returning to Jon Bellion’s making of video for Guillotine. Not out of nostalgia, but out of…

play

From FAiR to FAiR4All: A ‘Glocal’ Journey of Playful, Frugal, and Community-Engaged Environmental Action

In August 2026, the Delia Derbyshire Building will host FAiR4All, a new exhibition under the GameChangers RemixPlay Summit Series (to…

environment, play

From Play to Practice: Rethinking Project Management through Playful Learning

As part of the ESRC-Funded RE:PLAY Project, we recently piloted a playful learning approach to project management within an engineering…

gamification, play

Nine Years of RemixPlay: From Playful Provocation to Living Practice

This morning, my iPhone reminded me that nine years ago today, we were hosting our very first RemixPlay. A room…

play

Ludic Design in 2025: Community, Care, and Purposeful Play

As we come to the end of 2025, we are reflecting on a year that has been firmly grounded in…

game-based intervention, game-based learning, play, playful learning

Building Inclusive Research Cultures in Indonesia: Reflections from Our BRIDGE-HE Visit to Tidar and Malang

Earlier this month, Prof Katherine Wimpenny and I travelled to Indonesia as part of the British Council funded BRIDGE-HE project…

disability inclusion, education, inclusive education, learning, news, playful learning, teaching, writing

Designing for Inclusion: From CreativeCulture to ACES and Beyond

At the heart of every educational or societal transformation lies a simple question: Who is being included, and how?For over…

community-engaged, education, equitable, game-based learning, inclusive, learning, play, teaching, technology

Playful, Frugal, and Co-Creative Learning: Insights from the ACES Project

Two new articles published this summer capture the journey and insights from the ACES project, which I had the privilege…

community-engaged research, play, playful learning

Exploring the Future of Creative Tech with CreaTech Frontiers

We’re excited to share that members of the GameChangers Ludic Design Group (myself, Petros Lameras, and Mark Lewis) are now…

Back to Borneo: Co-Creating with Community through FAiR

From 22 to 31 May, I had the privilege of being back on the ground in Sarawak, Malaysia; this time…

art, travel

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Top 5 Posts

  • Diversity in Games
    Diversity in Games
  • Rediscovering Jon Bellion: Play, Process, and the Making of Meaning
    Rediscovering Jon Bellion: Play, Process, and the Making of Meaning
  • Embracing Playfulness and Frugality: Transforming Education for Social Resilience
    Embracing Playfulness and Frugality: Transforming Education for Social Resilience
  • Breaking Barriers through I-HEDU: A new project funded by the British Council UK-Indonesia Disability Inclusion Partnerships Grant
    Breaking Barriers through I-HEDU: A new project funded by the British Council UK-Indonesia Disability Inclusion Partnerships Grant
  • Designing for Inclusion: From CreativeCulture to ACES and Beyond
    Designing for Inclusion: From CreativeCulture to ACES and Beyond

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