Skip to content

Sylvester Arnab

  • Twitter
  • Linkedin
  • Facebook
  • Instagram

Researcher, practitioner, author, and speaker of empathic and experiential playful and gameful design practices.

  • Home
  • About
  • Publications
  • Speaking
  • Book
  • Featured Projects

What Remains After a Project Ends? Reflecting on the ACES Journey

When we began ACES in 2020, we could not have anticipated quite how central the idea of resilience would become…

game-based learning, game-based intervention, GBL, play

GameChangers: A Decade of Playful, Frugal and Participatory Innovation

From an initiative to an evolving programme of research, practice, and impact Founded in 2015, GameChangers began with a relatively…

game design, game-based learning, games, gamification, GBL, play, serious games

From Borneo to Coventry: FAiR Exhibition Celebrates the Power of Art to Connect Communities and Inspire Environmental Action

On 5 August 2026, the FAiR (Frugal Artist-in-Residence) Exhibition officially opened at the Gallery in Coventry University’s Delia Derbyshire Building,…

play

From Pilot to Practice: Evaluating Playful Learning in Project Management through RE:PLAY

Teaching project management presents a familiar challenge. While students can learn planning tools, risk management techniques and project methodologies through…

play, playful learning

From Soft Tissue Simulation to Tactile Worlds: Revisiting Haptics in 2026

There was a time when much of my research life revolved around deformable models, force feedback devices, soft tissue simulation,…

haptics, serious games, simulation

From GameChangers to Global Impact: Evolving a Ludic Research Trajectory

Over the years, one of the most meaningful aspects of our work has been watching how ideas evolve through practice.…

Supporting Creative Innovation Through CreaTech Frontiers: Two Pilot Projects Seeking Volunteers

We are currently supporting two exciting pilot projects developed through the CreaTech Frontiers initiative, where freelancers and creative practitioners have…

game-based intervention, games, gamification, play, serious games

Six Years On: Reflecting on Game Science in Hybrid Learning Spaces

Six years ago, in May 2020, Game Science in Hybrid Learning Spaces was published at a moment when education was…

Rediscovering Jon Bellion: Play, Process, and the Making of Meaning

I recently found myself returning to Jon Bellion’s making of video for Guillotine. Not out of nostalgia, but out of…

play

From FAiR to FAiR4All: A ‘Glocal’ Journey of Playful, Frugal, and Community-Engaged Environmental Action

In August 2026, the Delia Derbyshire Building will host FAiR4All, a new exhibition under the GameChangers RemixPlay Summit Series (to…

environment, play

Posts navigation

Older posts
Follow Sylvester Arnab on WordPress.com

Blog Stats

  • 40,503 hits

Top 5 Posts

  • What Remains After a Project Ends? Reflecting on the ACES Journey
    What Remains After a Project Ends? Reflecting on the ACES Journey
  • Diversity in Games
    Diversity in Games
  • Breaking Barriers through I-HEDU: A new project funded by the British Council UK-Indonesia Disability Inclusion Partnerships Grant
    Breaking Barriers through I-HEDU: A new project funded by the British Council UK-Indonesia Disability Inclusion Partnerships Grant
  • Chapter 1 Breaking the Barriers of Space and Time: An Invitation to Hybrid Learning
    Chapter 1 Breaking the Barriers of Space and Time: An Invitation to Hybrid Learning
  • GameChangers: A Decade of Playful, Frugal and Participatory Innovation
    GameChangers: A Decade of Playful, Frugal and Participatory Innovation

RSS Feed

  • RSS - Posts
  • RSS - Comments
Website Powered by WordPress.com.
  • Subscribe Subscribed
    Sylvester Arnab
    Join 53 other subscribers

    Have a WordPress.com account? Log in now.

  • Sylvester Arnab
    View site in Reader
    Manage subscriptionsSign upLog in
    Report this content
    Collapse this bar
Loading Comments...