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Sylvester Arnab

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Researcher, practitioner, author, and speaker of empathic and experiential playful and gameful design practices.

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From Play to Practice: Rethinking Project Management through Playful Learning

As part of the ESRC-Funded RE:PLAY Project, we recently piloted a playful learning approach to project management within an engineering…

gamification, play

Nine Years of RemixPlay: From Playful Provocation to Living Practice

This morning, my iPhone reminded me that nine years ago today, we were hosting our very first RemixPlay. A room…

play

Ludic Design in 2025: Community, Care, and Purposeful Play

As we come to the end of 2025, we are reflecting on a year that has been firmly grounded in…

game-based intervention, game-based learning, play, playful learning

Building Inclusive Research Cultures in Indonesia: Reflections from Our BRIDGE-HE Visit to Tidar and Malang

Earlier this month, Prof Katherine Wimpenny and I travelled to Indonesia as part of the British Council funded BRIDGE-HE project…

disability inclusion, education, inclusive education, learning, news, playful learning, teaching, writing

Designing for Inclusion: From CreativeCulture to ACES and Beyond

At the heart of every educational or societal transformation lies a simple question: Who is being included, and how?For over…

community-engaged, education, equitable, game-based learning, inclusive, learning, play, teaching, technology

Playful, Frugal, and Co-Creative Learning: Insights from the ACES Project

Two new articles published this summer capture the journey and insights from the ACES project, which I had the privilege…

community-engaged research, play, playful learning

Exploring the Future of Creative Tech with CreaTech Frontiers

We’re excited to share that members of the GameChangers Ludic Design Group (myself, Petros Lameras, and Mark Lewis) are now…

Back to Borneo: Co-Creating with Community through FAiR

From 22 to 31 May, I had the privilege of being back on the ground in Sarawak, Malaysia; this time…

art, travel

Reflections on 2024 – Seeding Sustainable Change Through Frugal Play and Global Partnerships

I realise I haven’t shared many updates over the past year, but in truth, that’s because so much of our…

education, games, learning, play, research, teaching, writing

Exploring Hybrid Learning Spaces – Chapter 2

Welcome back to the ongoing series celebrating the fourth anniversary of “Game Science in Hybrid Learning Spaces.” In this post,…

education, hybrid learning, learning, online-learning, teaching, technology

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Top 5 Posts

  • Diversity in Games
    Diversity in Games
  • From Play to Practice: Rethinking Project Management through Playful Learning
    From Play to Practice: Rethinking Project Management through Playful Learning
  • Building Inclusive Research Cultures in Indonesia: Reflections from Our BRIDGE-HE Visit to Tidar and Malang
    Building Inclusive Research Cultures in Indonesia: Reflections from Our BRIDGE-HE Visit to Tidar and Malang
  • Chapter 1 Breaking the Barriers of Space and Time: An Invitation to Hybrid Learning
    Chapter 1 Breaking the Barriers of Space and Time: An Invitation to Hybrid Learning
  • Back to Borneo: Co-Creating with Community through FAiR
    Back to Borneo: Co-Creating with Community through FAiR

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