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Sylvester Arnab

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Researcher, practitioner, author, and speaker of empathic and experiential playful and gameful design practices.

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Tag: disruptive technology

Silence is Golden – where action speaks louder

Yes was pretty quiet on the blogging side for the past 3 months. Was on the fast lane… not stopping … More

creativity, culture, disruptive technology, games, gamification, play, research, social

Midway through Beaconing

The Beaconing project has just completed its first review (the first 18-month Reporting period) with success. Thanks to the reviewers … More

creativity, disruptive technology, games, gamification, GBL, pervasive gaming, pervasive learning, playful learning

Quick reflection on @disrupt_learn, #gamescience and associated areas

A quick reflection on some of the work we are doing at the Disruptive Media Learning Lab (DMLL). Since the … More

disruptive technology, game science, gamification, GBL, hybrid, pervasive learning, serious games
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Top 5 Posts

  • Diversity in Games
    Diversity in Games
  • Ludic Design in 2025: Community, Care, and Purposeful Play
    Ludic Design in 2025: Community, Care, and Purposeful Play
  • Horizon 2020 projects - going live soon!
    Horizon 2020 projects - going live soon!
  • #H2020 #BeaconingEU promo
    #H2020 #BeaconingEU promo

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