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Sylvester Arnab

Sylvester Arnab

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A researcher, practitioner, author, and speaker of empathic and experiential playful and gameful design practices.

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Tag: games

The Be-attitudes of ‘Think Hybrid’

My previous post emphasises on the importance of a more hybrid approach when it comes to using gamification as an experience … More

beaconingeu, design thinking, game design, game-based intervention, game-based learning, gameful design, games, gamification, GBL, pervasive learning, serious games

Think Hybrid

I have been talking about hybrid solutions powered by games and play as inspirations a lot this year. Our projects … More

games, gamification, GBL, hybrid, hybrid learning, pervasive learning

Experimenting #Gamification in the #Farming Sector CSA

I have been very fortunate when it comes to engaging with the various sectors beyond my immediate research and development … More

farming, games, gamification, play

#BeaconingEU and #C4Rs at #ECGBL17

ECGBL is a mecca for game-based learning researchers, developers and practitioners. It is great to be here again and this … More

game-based learning, games, gamification, GBL, serious games

Midway through Beaconing

The Beaconing project has just completed its first review (the first 18-month Reporting period) with success. Thanks to the reviewers … More

creativity, disruptive technology, games, gamification, GBL, pervasive gaming, pervasive learning, playful learning

GameChangers showcase

The GameChangers initiative has been a key staple at Coventry University, aiming to embed playful and gameful approaches in our … More

games, gamification, play

#DisruptiveBytes – EU-Funded Game-based projects

In the spirit of collaboration amongst the different Eu-Funded projects, we organised a short lunchtime seminar to showcase the work … More

games, gamification, GBL, pervasive gaming, pervasive learning

Playing for Real – into a research paper

The Playing for Real project ended September 2016 and it has produced guidelines for how gamification can inspire social change. … More

games, gamification, play, social change, social good

The first #Gamification conference in Finland #Gamifin2017

It was a pleasure to be invited to speak at the first Gamification conference (GamiFIN 2017) in Finland. Finland has … More

games, gamification, GBL

#BERA blog post on #GameScience methodology

I was recently invited to write a short blog post on Game Science for the British Educational Research Association (BERA) … More

games, gamification, GBL, serious games

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