My previous post emphasises on the importance of a more hybrid approach when it comes to using gamification as an experience … More
Tag: games
Think Hybrid
I have been talking about hybrid solutions powered by games and play as inspirations a lot this year. Our projects … More
Experimenting #Gamification in the #Farming Sector CSA
I have been very fortunate when it comes to engaging with the various sectors beyond my immediate research and development … More
#BeaconingEU and #C4Rs at #ECGBL17
ECGBL is a mecca for game-based learning researchers, developers and practitioners. It is great to be here again and this … More
Midway through Beaconing
The Beaconing project has just completed its first review (the first 18-month Reporting period) with success. Thanks to the reviewers … More
GameChangers showcase
The GameChangers initiative has been a key staple at Coventry University, aiming to embed playful and gameful approaches in our … More
#DisruptiveBytes – EU-Funded Game-based projects
In the spirit of collaboration amongst the different Eu-Funded projects, we organised a short lunchtime seminar to showcase the work … More
Playing for Real – into a research paper
The Playing for Real project ended September 2016 and it has produced guidelines for how gamification can inspire social change. … More
The first #Gamification conference in Finland #Gamifin2017
It was a pleasure to be invited to speak at the first Gamification conference (GamiFIN 2017) in Finland. Finland has … More
#BERA blog post on #GameScience methodology
I was recently invited to write a short blog post on Game Science for the British Educational Research Association (BERA) … More