Skip to content

Sylvester Arnab

  • Twitter
  • Linkedin
  • Facebook
  • Instagram

Researcher, practitioner, author, and speaker of empathic and experiential playful and gameful design practices.

  • Home
  • About
  • Publications
  • Speaking
  • Book
  • Featured Projects

Tag: games

Midway through Beaconing

The Beaconing project has just completed its first review (the first 18-month Reporting period) with success. Thanks to the reviewers … More

creativity, disruptive technology, games, gamification, GBL, pervasive gaming, pervasive learning, playful learning

GameChangers showcase

The GameChangers initiative has been a key staple at Coventry University, aiming to embed playful and gameful approaches in our … More

games, gamification, play

#DisruptiveBytes – EU-Funded Game-based projects

In the spirit of collaboration amongst the different Eu-Funded projects, we organised a short lunchtime seminar to showcase the work … More

games, gamification, GBL, pervasive gaming, pervasive learning

Playing for Real – into a research paper

The Playing for Real project ended September 2016 and it has produced guidelines for how gamification can inspire social change. … More

games, gamification, play, social change, social good

The first #Gamification conference in Finland #Gamifin2017

It was a pleasure to be invited to speak at the first Gamification conference (GamiFIN 2017) in Finland. Finland has … More

games, gamification, GBL

#BERA blog post on #GameScience methodology

I was recently invited to write a short blog post on Game Science for the British Educational Research Association (BERA) … More

games, gamification, GBL, serious games

#BeaconingEU Meta-Game plot thickens

Had a productive Beaconing Virtual Workshop yesterday, where the partners demonstrated the current status of the various components that are also … More

beaconingeu, games, gamification, GBL

GameChangers goes on tour: Part 2 @COVCampus

Our 2 day stint at CU Scarborough campus was brilliant and it was great that we get to bring back … More

design thinking, games, gamification

GameChangers goes on tour: Part 1 @CUScarborough

The GameChangers programme is an exploratory and experimental programme at Coventry University’s Disruptive Media Learning Lab, where we explore the application and … More

design thinking, games, gamification, gchangers, play

What is your story? Cards – get them here

The ‘What is your story?’ cards were developed based on  Experience Design concept. It is my firm belief in focusing on a … More

games, gamification, GBL, gchangers

Posts navigation

Older posts
Newer posts
Follow Sylvester Arnab on WordPress.com

Blog Stats

  • 40,327 hits

Top 5 Posts

  • Mapping learning aspects to mini-game elements
    Mapping learning aspects to mini-game elements

RSS Feed

  • RSS - Posts
  • RSS - Comments
Website Powered by WordPress.com.
  • Subscribe Subscribed
    • Sylvester Arnab
    • Join 53 other subscribers
    • Already have a WordPress.com account? Log in now.
    • Sylvester Arnab
    • Subscribe Subscribed
    • Sign up
    • Log in
    • Report this content
    • View site in Reader
    • Manage subscriptions
    • Collapse this bar
Loading Comments...