The Disruptive Media Learning Lab (DMLL) is a new cross-university experimental unit comprising of academics, learning technologists, subject librarians, educational … More
Author: Sylvester Arnab
Horizon 2020 projects – going live soon!
We have recently been awarded two Horizon 2020 grants (under the ICT-20-2015 and ICT-10-2015 calls) and I have been pretty … More
Erasmus+ Playing for Real
The third project meeting in Rome is on fire- amazing work by the practice partners engaging the unemployed in their … More
An article on a trans-disciplinary methodological model accepted for publication
Early this year I briefly wrote about exploring a trans-disciplinary perspective with regards to game-based intervention design and development. ‘Intervention’ … More
Work-Life-Play blend – visiting fellowship in America
I was awarded a Research Collaboration Fellowship that has allowed me to engage with researchers and practitioners within the area … More
Innovation Muscle by Paul Ranson
I have recently written a foreword for a book authored by Paul Ranson based on his 30 years experience in … More
Design cases, pervasive and gamified learning
Reflecting on my own research in game-based learning design and my interest in pervasive learning as well as design cases, I am … More
Pervasive access
Having reliable connection to the Internet is one of our basic necessities, well at least mine! While basking in the … More
Going agile with ‘student-as-product’ development and ‘education-as-project’ management?
Being agile in an ever changing educational landscape is key to promoting creativity, innovation, self-directedness and preparedness. The landscape is slowly moving … More
Piloting pervasiveness in learning using mobile and location-based gaming
Following up on my views on pervasive learning and context aware resources and building on my last post on using a … More