Living in a digital age includes facing head on options on sophisticated offerings, cacophony saturations of noise information, divided attention, … More
Category: Gamification
What is your story? Cards – get them here
The ‘What is your story?’ cards were developed based on Experience Design concept. It is my firm belief in focusing on a … More
Remix Play Summit 2017
The Remix Play Summit has finally materialised and play-personified Feb 15th, 2017 at the Disruptive Media Learning Lab! The initial idea was … More
#Newton #CreativeCulture Kicked off #designthinking #games #play #gamification #culture
DMLL has recently received funding from NEWTON UK-SEA (AHRC + MoHE) programme to expand the impact of the GameChangers initiative … More
Get your game on with @Disrupt_Learn and @BeaconingEU #gbl #gamification #pervasive
Referring back to my last post on the Beaconing project; we are in our second year with a critical milestone that concerns … More
#BeaconingEU is now a year old #gbl #gamification #pervasive #hybrid
Yes this post is a bit late as it is actually a year, 1 month and 20 days old today! The … More
Placing my bet on BETT
BETT is a Mecca for those interested in EdTech. This year, it is obvious that robots for STEM/STEAM have definitely gone mainstream, … More
GameChangers CPD
Referring back to my post on the Remixing Play into a Game Plan workshop; there is a huge value in going … More
#GBL #gamification #play journals
Thanks Michael Sutton for sharing this with me. For those who are looking for journals that are focusing on game-based … More
Remix Play Summit 2017
Play, games and gamification have always been key concepts, instruments and methodologies for pushing our innovative teaching and learning agenda at … More