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Sylvester Arnab

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Researcher, practitioner, author, and speaker of empathic and experiential playful and gameful design practices.

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Category: Gamification

Post-digital transformation via playful and gameful approaches

Living in a digital age includes facing head on options on sophisticated offerings,  cacophony saturations of noise information, divided attention, … More

gameful, gamification, gchangers, play, playremixed, post-digital, transformation

What is your story? Cards – get them here

The ‘What is your story?’ cards were developed based on  Experience Design concept. It is my firm belief in focusing on a … More

games, gamification, GBL, gchangers

Remix Play Summit 2017

The Remix Play Summit has finally materialised and play-personified Feb 15th, 2017 at the Disruptive Media Learning Lab! The initial idea was … More

games, gamification, play, playremixed

#Newton #CreativeCulture Kicked off #designthinking #games #play #gamification #culture

DMLL has recently received funding from NEWTON UK-SEA (AHRC + MoHE) programme to expand the impact of the GameChangers initiative … More

creativeculture, culture, design thinking, gamification, GBL

Get your game on with @Disrupt_Learn and @BeaconingEU #gbl #gamification #pervasive

Referring back to my last post on the Beaconing project; we are in our second year with a critical milestone that concerns … More

beaconingeu, games, gamification, GBL, pervasive

#BeaconingEU is now a year old #gbl #gamification #pervasive #hybrid

Yes this post is a bit late as it is actually a year, 1 month and 20 days old today! The … More

Placing my bet on BETT

BETT is a Mecca for those interested in EdTech. This year, it is obvious that robots for STEM/STEAM have definitely gone mainstream, … More

bett, edtech, games, gamification, lego, play, tel

GameChangers CPD

Referring back to my post on the Remixing Play into a Game Plan workshop; there is a huge value in going … More

games, gamification, playremixed

#GBL #gamification #play journals

Thanks Michael Sutton for sharing this with me. For those who are looking for journals that are focusing on game-based … More

gamification

Remix Play Summit 2017

Play, games and gamification have always been key concepts, instruments and methodologies for pushing our innovative teaching and learning agenda at … More

games, gamification, GBL, play

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