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Sylvester Arnab

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Researcher, practitioner, author, and speaker of empathic and experiential playful and gameful design practices.

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Tag: pervasive learning

Game Science in a Hybrid Learning Space

As mentioned in one of my blog posts, I’m working on a book idea around the power of gameful and … More

game-based intervention, game-based learning, gamification, GBL, pervasive gaming, pervasive learning, serious games

Quick video of #BeaconingEU Kick Off 19th January

The Disruptive Media Learning Lab (DMLL), Coventry University hosted the BEACONING project kick off meeting from 19-20th January as described … More

beacon, beaconingeu, context-aware, game-based learning, gamification, pervasive gaming, pervasive learning, serious games

A holistic approach to designing gamified and pervasive learning

I’m starting to think about the different projects that I’m going to be working on this year. My perspective on gamification … More

game design, game-based learning, gamification, pervasive learning, serious games, trans-disciplinary

#Gamification, #ExperienceDesign and #Disruptions

My first post in 2016! Developed further interest in the science of games and gameplay in 2015, which has also led to … More

game design, game design thinking, game-based learning, gamification, pervasive learning, serious games

Borderless learner: A super learner in a hybrid learning space

  Thinking about the topic for my TEDx talk today. 23rd January is not long to go. I have been … More

beaconing, game changers, gamification, pervasive gaming, pervasive learning, tedx

Work-Life-Play blend – visiting fellowship in America

I was awarded a Research Collaboration Fellowship that has allowed me to engage with researchers and practitioners within the area … More

DMLL, game design, games, gamification, Institute of Play, MIT, NE, pervasive gaming, pervasive learning, serious games

Design cases, pervasive and gamified learning

Reflecting on my own research in game-based learning design and my interest in pervasive learning as well as design cases, I am … More

game-based intervention, game-based learning, gamification, pervasive, pervasive gaming, pervasive learning, serious games

Piloting pervasiveness in learning using mobile and location-based gaming

Following up on my views on pervasive learning and context aware resources and building on my last post on using a … More

gamification, pervasive gaming, pervasive learning, serious games

Mini track call for papers on Pervasive and Ubiquitous gaming for learning

There will be a mini track dedicated to Ubiquitous and Pervasive Gaming at the ECGBL 2015 in Norway (8-9 Oct). … More

beacon, casual games, conference, context-aware, game design, game-based intervention, game-based learning, gameful design, gamification, pervasive, pervasive learning, serious games

Final GALA R&D deliverables

The Games and Learning Alliance (GALA) project has been successfully concluded. The R&D within the area of serious gaming will … More

flow, learning analytics, pervasive learning, serious games, serious games mechanics

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