I was recently invited to write a short blog post on Game Science for the British Educational Research Association (BERA)…
#BeaconingEU Meta-Game plot thickens
Had a productive Beaconing Virtual Workshop yesterday, where the partners demonstrated the current status of the various components that are also…
#H2020 #BeaconingEU promo
Beaconing is in its second year now as described in my previous post. Can’t wait to see the first integrated…
GameChangers goes on tour: Part 2 @COVCampus
Our 2 day stint at CU Scarborough campus was brilliant and it was great that we get to bring back…
GameChangers goes on tour: Part 1 @CUScarborough
The GameChangers programme is an exploratory and experimental programme at Coventry University’s Disruptive Media Learning Lab, where we explore the application and…
Post-digital transformation via playful and gameful approaches
Living in a digital age includes facing head on options on sophisticated offerings, cacophony saturations of noise information, divided attention,…
What is your story? Cards – get them here
The ‘What is your story?’ cards were developed based on Experience Design concept. It is my firm belief in focusing on a…
Remix Play Summit 2017
The Remix Play Summit has finally materialised and play-personified Feb 15th, 2017 at the Disruptive Media Learning Lab! The initial idea was…
#Newton #CreativeCulture Kicked off #designthinking #games #play #gamification #culture
DMLL has recently received funding from NEWTON UK-SEA (AHRC + MoHE) programme to expand the impact of the GameChangers initiative…
Get your game on with @Disrupt_Learn and @BeaconingEU #gbl #gamification #pervasive
Referring back to my last post on the Beaconing project; we are in our second year with a critical milestone that concerns…