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Sylvester Arnab

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Researcher, practitioner, author, and speaker of empathic and experiential playful and gameful design practices.

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#Newton #CreativeCulture Kicked off #designthinking #games #play #gamification #culture

DMLL has recently received funding from NEWTON UK-SEA (AHRC + MoHE) programme to expand the impact of the GameChangers initiative…

creativeculture, culture, design thinking, gamification, GBL

Get your game on with @Disrupt_Learn and @BeaconingEU #gbl #gamification #pervasive

Referring back to my last post on the Beaconing project; we are in our second year with a critical milestone that concerns…

beaconingeu, games, gamification, GBL, pervasive

#BeaconingEU is now a year old #gbl #gamification #pervasive #hybrid

Yes this post is a bit late as it is actually a year, 1 month and 20 days old today! The…

Placing my bet on BETT

BETT is a Mecca for those interested in EdTech. This year, it is obvious that robots for STEM/STEAM have definitely gone mainstream,…

bett, edtech, games, gamification, lego, play, tel

GameChangers CPD

Referring back to my post on the Remixing Play into a Game Plan workshop; there is a huge value in going…

games, gamification, playremixed

#GBL #gamification #play journals

Thanks Michael Sutton for sharing this with me. For those who are looking for journals that are focusing on game-based…

gamification

Remix Play Summit 2017

Play, games and gamification have always been key concepts, instruments and methodologies for pushing our innovative teaching and learning agenda at…

games, gamification, GBL, play

Be inspired by simple gameplay

A recently designed workshop concept on Remixing Play into a Gameplan has a key aim to make game-based design thinking more…

creativity, games

Remix Play in Trinidad

Such a great pleasure for me to share my perspectives on and experience with play, games and gamification with the various…

games, gamification, play

GameChangers remixed

The GameChangers programme has been a key initiative at Coventry University powered by our interest in the need for playful and…

game thinking, gamification, hefce, newton, play

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Top 5 Posts

  • From Play to Practice: Rethinking Project Management through Playful Learning
    From Play to Practice: Rethinking Project Management through Playful Learning
  • Diversity in Games
    Diversity in Games
  • Chapter 1 Breaking the Barriers of Space and Time: An Invitation to Hybrid Learning
    Chapter 1 Breaking the Barriers of Space and Time: An Invitation to Hybrid Learning
  • Exploring Hybrid Learning Spaces – Chapter 2
    Exploring Hybrid Learning Spaces – Chapter 2
  • Placing my bet on BETT
    Placing my bet on BETT

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