The Early View version of the article I mentioned in my Sept blog post is now online ahead of the … More
Category: Views
Borderless learner: A super learner in a hybrid learning space
Thinking about the topic for my TEDx talk today. 23rd January is not long to go. I have been … More
A chapter in Springer’s Encyclopedia of Computer Graphics and Games
I was approached to write a chapter for the the Encyclopedia of Computer Graphics and Games earlier this year. The chapter is finally … More
Game Changers – game design thinking for creative problem solving
We soft-launched the Game Changers Programme at the DMLL Expo on 25th November 2015. I have also talked about it … More
Keynote, speaking, Christmas
Oct/November has been busy with travelling – spoke at the gEducation strand of the Gamification World Congress in Barcelona (slideshare), … More
Work-Life-Play blend – visiting fellowship in America
I was awarded a Research Collaboration Fellowship that has allowed me to engage with researchers and practitioners within the area … More
Going agile with ‘student-as-product’ development and ‘education-as-project’ management?
Being agile in an ever changing educational landscape is key to promoting creativity, innovation, self-directedness and preparedness. The landscape is slowly moving … More
Piloting pervasiveness in learning using mobile and location-based gaming
Following up on my views on pervasive learning and context aware resources and building on my last post on using a … More
Holistic and modular technology-assisted learning design thinking
Driven by a fixed view on what technology we want to implement could lead to a solution that is not … More
Context-aware educational resources and dynamics
Within the context of pervasive learning as a response to the diminishing barriers between formal and informal, digital and physical … More