A paper co-written with Petros Lameras and Samantha Clarke is now available online (in press) to be published by British … More
Category: Views
#PlayingForReal in Helsinki
The ErasmusPlus Playing For Real project is coming to an end (31 August 2016) and the meeting that is currently … More
Back to basics with Game Changers
Learning in the 21st century is definitely very hybrid. But there was a time when the interest was very much … More
A chapter on #seriousgames and #gamification for public health out now
The chapter I wrote on Game-Based Intervention in Public Health is finally published ‘online-first’ on Springer. A short excerpt: … More
Live and Kicking #BeaconingEU #gamification #pervasivelearning
On 19-20th January, we kicked off the BEACONING project, with 26 attendees representing fifteen partners from nine different countries coming together for … More
#TEDxCoventryUniversity- #Gamification and #ExperienceDesign
The first TEDx at Coventry went pretty well I must say. Topics covered include recruitment, sustainable building, cyber security, the future of … More
A holistic approach to designing gamified and pervasive learning
I’m starting to think about the different projects that I’m going to be working on this year. My perspective on gamification … More
#Gamification, #ExperienceDesign and #Disruptions
My first post in 2016! Developed further interest in the science of games and gameplay in 2015, which has also led to … More
2015 in review
The WordPress.com stats helper monkeys prepared a 2015 annual report for this blog. Here’s an excerpt: A San Francisco cable … More
[Early View] Article on Transdisciplinary #Gamification #Seriousgames intervention development process
The Early View version of the article I mentioned in my Sept blog post is now online ahead of the … More