Skip to content

Sylvester Arnab

  • Twitter
  • Linkedin
  • Facebook
  • Instagram

Researcher, practitioner, author, and speaker of empathic and experiential playful and gameful design practices.

  • Home
  • About
  • Publications
  • Speaking
  • Book
  • Featured Projects

Category: Views

Going agile with ‘student-as-product’ development and ‘education-as-project’ management?

Being agile in an ever changing educational landscape is key to promoting creativity, innovation, self-directedness and preparedness.  The landscape is slowly moving … More

agile, co-design, education-as-project, student-as-product

Piloting pervasiveness in learning using mobile and location-based gaming

Following up on my views on pervasive learning and context aware resources and building on my last post on using a … More

gamification, pervasive gaming, pervasive learning, serious games

Holistic and modular technology-assisted learning design thinking

Driven by a fixed view on what technology we want to implement could lead to a solution that is not … More

gamification, serious games

Context-aware educational resources and dynamics

Within the context of pervasive learning as a response to the diminishing barriers between formal and informal, digital and physical … More

beacon, context-aware, pervasive, pervasive learning

Trans-disciplinary methodology for game-based intervention design

Coventry University is playing a key role in pushing the use of digital games in non-entertainment contexts, also known as … More

game design, game-based intervention, game-based learning, gameful, gamification, intervention mapping, serious games

Flipping education seamlessly

The advancement in technology and the emergence of digital natives has sparked a transformation, where teaching and learning is moving … More

flipped classroom, seamless learning

Posts navigation

Newer posts
Follow Sylvester Arnab on WordPress.com

Blog Stats

  • 40,322 hits

Top 5 Posts

  • The Book - Part 4 - Open education, free play, and pervasive gameplay...
    The Book - Part 4 - Open education, free play, and pervasive gameplay...
  • Breaking Barriers through I-HEDU: A new project funded by the British Council UK-Indonesia Disability Inclusion Partnerships Grant
    Breaking Barriers through I-HEDU: A new project funded by the British Council UK-Indonesia Disability Inclusion Partnerships Grant
  • Building Inclusive Research Cultures in Indonesia: Reflections from Our BRIDGE-HE Visit to Tidar and Malang
    Building Inclusive Research Cultures in Indonesia: Reflections from Our BRIDGE-HE Visit to Tidar and Malang
  • From Pilot to Practice: Evaluating Playful Learning in Project Management through RE:PLAY
    From Pilot to Practice: Evaluating Playful Learning in Project Management through RE:PLAY
  • GameChangers: A Decade of Playful, Frugal and Participatory Innovation
    GameChangers: A Decade of Playful, Frugal and Participatory Innovation

RSS Feed

  • RSS - Posts
  • RSS - Comments
Website Powered by WordPress.com.
  • Subscribe Subscribed
    • Sylvester Arnab
    • Join 55 other subscribers
    • Already have a WordPress.com account? Log in now.
    • Sylvester Arnab
    • Subscribe Subscribed
    • Sign up
    • Log in
    • Report this content
    • View site in Reader
    • Manage subscriptions
    • Collapse this bar
Loading Comments...