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Sylvester Arnab

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Researcher, practitioner, author, and speaker of empathic and experiential playful and gameful design practices.

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Category: Project

Game Science in a Hybrid Learning Space

As mentioned in one of my blog posts, I’m working on a book idea around the power of gameful and … More

game-based intervention, game-based learning, gamification, GBL, pervasive gaming, pervasive learning, serious games

#PlayingForReal in Helsinki

The ErasmusPlus Playing For Real project is coming to an end (31 August 2016) and the meeting that is currently … More

erasmusplus, gamification, unemployment

Quick video of #BeaconingEU Kick Off 19th January

The Disruptive Media Learning Lab (DMLL), Coventry University hosted the BEACONING project kick off meeting from 19-20th January as described … More

beacon, beaconingeu, context-aware, game-based learning, gamification, pervasive gaming, pervasive learning, serious games

#C4Rs kicked off to drive change

I mentioned this project on one of my previous posts. The Crowd4Roads (C4Rs) project is co-funded by the Eu Commission … More

carsharing, crowdsensing, gamification, transport

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Top Posts & Pages

  • Featured Projects
  • Horizon 2020 projects - going live soon!
  • Building Inclusive Research Cultures in Indonesia: Reflections from Our BRIDGE-HE Visit to Tidar and Malang
  • Ludic Design in 2025: Community, Care, and Purposeful Play
  • Publications
  • Designing for Inclusion: From CreativeCulture to ACES and Beyond
  • Looking for a home for your PhD research? Or would you like to collaborate with us?
  • Back to basics with Game Changers
  • GameChangers remixed
  • What is your story? Cards - get them here

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