This morning, my iPhone reminded me that nine years ago today, we were hosting our very first RemixPlay. A room … More
Tag: play
Ludic Design in 2025: Community, Care, and Purposeful Play
As we come to the end of 2025, we are reflecting on a year that has been firmly grounded in … More
Designing for Inclusion: From CreativeCulture to ACES and Beyond
At the heart of every educational or societal transformation lies a simple question: Who is being included, and how?For over … More
Playful, Frugal, and Co-Creative Learning: Insights from the ACES Project
Two new articles published this summer capture the journey and insights from the ACES project, which I had the privilege … More
Reflections on 2024 – Seeding Sustainable Change Through Frugal Play and Global Partnerships
I realise I haven’t shared many updates over the past year, but in truth, that’s because so much of our … More
Chapter 1 Breaking the Barriers of Space and Time: An Invitation to Hybrid Learning
As we continue with the fourth-anniversary celebration of the publication of “Game Science in Hybrid Learning Spaces”, we will explore … More
Celebrating Four Years of “Game Science in Hybrid Learning Spaces”
As we mark the fourth anniversary of Game Science in Hybrid Learning Spaces, I’m thrilled to revisit the concepts and … More
Breaking Barriers through I-HEDU: A new project funded by the British Council UK-Indonesia Disability Inclusion Partnerships Grant
I am thrilled to announce that we have been awarded the UK-Indonesia Disability Inclusion Partnerships Grant by the esteemed British … More
Reflecting on 2023: A Year of Collaboration and Progress for GameChangers
As we bid farewell to 2023 and welcome the possibilities that 2024 holds, it’s a fitting time to look back … More
ACES & QS Reimagine Education Awards 2023
Thrilled to share the fantastic news that our project, ACES, clinched the Bronze Award at the QS Reimagine Education Awards … More