The design and development of game-based application aimed at serious purposes has to consider considerations from relevant disciplines. And it … More
Tag: GBL
The Be-attitudes of ‘Think Hybrid’
My previous post emphasises on the importance of a more hybrid approach when it comes to using gamification as an experience … More
Think Hybrid
I have been talking about hybrid solutions powered by games and play as inspirations a lot this year. Our projects … More
#BeaconingEU and #C4Rs at #ECGBL17
ECGBL is a mecca for game-based learning researchers, developers and practitioners. It is great to be here again and this … More
Midway through Beaconing
The Beaconing project has just completed its first review (the first 18-month Reporting period) with success. Thanks to the reviewers … More
#DisruptiveBytes – EU-Funded Game-based projects
In the spirit of collaboration amongst the different Eu-Funded projects, we organised a short lunchtime seminar to showcase the work … More
The first #Gamification conference in Finland #Gamifin2017
It was a pleasure to be invited to speak at the first Gamification conference (GamiFIN 2017) in Finland. Finland has … More
Game-based intervention design meets Design Thinking
It was a great pleasure to run a one-day workshop with Daniel Meusburger with the University of Munich on 6th … More
#BeaconingEU showcased at #Else2017
We managed to meet our milestone for the end of April and presented what we have developed so far at the … More
#BERA blog post on #GameScience methodology
I was recently invited to write a short blog post on Game Science for the British Educational Research Association (BERA) … More