2019 has been the year of consolidation – an organic transition of the team’s ‘player’s journey’ from ‘discovery and onboarding’ … More
Category: Gamification
Press Pause…
It has been a while since I last published a post. Yes. This year has been pretty hectic so far. … More
Can educators be a game designer and a co-author of gamified learning?
Games, which are more readily embedded into existing educational practices, are more likely to be accepted by educators as useful … More
@Disrupt_Learn and colleagues at #ECGBL2018 representing #GChangers @_myCapsule @BeaconingEU #GBL #Gamification
ECGBL is the place to be if you are a researcher, practitioner, enthusiast, developer and designer of game-based learning. ECGBL … More
On boarding into playful creativity
We have worked with various stakeholders on a creative design process with play and games inspirations in mind. GameChangers, specifically … More
CreativeCulture workshop in Coventry, 8th Oct
The CreativeCulture project, an extension of the main GameChangers initiative, has enabled us to work with our project partner, UNIMAS … More
C4Rs.eu at VSGames 2018
There is a number of evidence that suggests that games and gamified applications can drive collective action in the real … More
Silence is Golden – where action speaks louder
Yes was pretty quiet on the blogging side for the past 3 months. Was on the fast lane… not stopping … More
Co-creativity inspired by play and games
Recently keynoted at the ever so successful Remix Play 2 Summit at Coventry University’s Disruptive Media Learning Lab. Huge congratulations … More
Trans-disciplinary model for Game-Based Intervention design
The design and development of game-based application aimed at serious purposes has to consider considerations from relevant disciplines. And it … More