Skip to content

Sylvester Arnab

  • Twitter
  • Linkedin
  • Facebook
  • Instagram

Researcher, practitioner, author, and speaker of empathic and experiential playful and gameful design practices.

  • Home
  • About
  • Publications
  • Speaking
  • Featured Projects

Tag: game-based learning

The Game Science team going to ECGBL 2016

The Game Science team has been carrying out various research and development in the area of game-based learning, serious gaming … More

game design, game-based intervention, game-based learning, gamification, pervasive learning, serious games

Game Science in a Hybrid Learning Space

As mentioned in one of my blog posts, I’m working on a book idea around the power of gameful and … More

game-based intervention, game-based learning, gamification, GBL, pervasive gaming, pervasive learning, serious games

Early view – marrying learning and games for #seriousgames #gamification design in #highereducation

A paper co-written with Petros Lameras and Samantha Clarke is now available online (in press) to be published by British … More

game design, game-based intervention, game-based learning, gameful design, gamification, serious games

Immersive narrative – a collaboration with colleagues at Coventry University

There are so many variables that influence human behaviours, attitudes, habits and actions, and understanding people as individuals is a … More

game-based learning, gamification, sports therapy, virtual reality, vr

Article accepted for publication – Simulation and Gaming

The mapping of Learning Mechanics- Game Mechanics (LM-GM) has been explored to better understand the relationships between pedagogical constructs and game-play mechanics. … More

game design, game-based learning, gamification, GBL, serious games

What is your story?

Understanding abstract concepts can be a bit tricky if they are not relatable. Personalising narratives around a topic or a … More

game-based learning, gamification, GBL, playful learning

Back to basics with Game Changers

Learning in the 21st century is definitely very hybrid. But there was a time when the interest was very much … More

game-based learning, games, gamification, serious games

GameChangers- where are we now

The pilot for GameChangers – an open programme aiming to introduce and foster Game Design Thinking is coming to the … More

game-based learning, gameful design, gamification, serious games

Quick video of #BeaconingEU Kick Off 19th January

The Disruptive Media Learning Lab (DMLL), Coventry University hosted the BEACONING project kick off meeting from 19-20th January as described … More

beacon, beaconingeu, context-aware, game-based learning, gamification, pervasive gaming, pervasive learning, serious games

#TEDxCoventryUniversity- #Gamification and #ExperienceDesign

The first TEDx at Coventry went pretty well I must say. Topics covered include recruitment, sustainable building, cyber security, the future of … More

game design, game-based intervention, game-based learning, gamification, pervasive, seamless learning, serious games, ted, tedx

Posts navigation

Older posts
Newer posts

Archives

Follow Sylvester Arnab on WordPress.com

Blog Stats

  • 36,725 hits

RSS Feed

  • RSS - Posts
  • RSS - Comments

Top Posts & Pages

  • Ludic Design in 2025: Community, Care, and Purposeful Play
  • #Gamification, #ExperienceDesign and #Disruptions
  • Borderless learner: A super learner in a hybrid learning space
  • Diversity in Games
  • Breaking Barriers through I-HEDU: A new project funded by the British Council UK-Indonesia Disability Inclusion Partnerships Grant
  • About

Tags

agile arg art beacon beaconingeu book boston casual games co-design collaboration collective awareness conference context-aware creativity crowd funding culture design thinking disruptive technology DMLL dopamine effect education education-as-project erasmusplus fellowship flipped classroom flow game-based intervention game-based learning game design gameful gameful design games game science gamification GBL gchangers health hybrid hybrid learning Institute of Play intervention mapping learning learning analytics lego malaysia MIT mobile games NE news newton pervasive pervasive gaming pervasive learning phd play playful learning playing4real playremixed pr:epare research seamless learning serious games serious games mechanics sex education smart sensing social social change social good student-as-product study visit teaching technology tedx trans-disciplinary writing
Website Powered by WordPress.com.
  • Subscribe Subscribed
    • Sylvester Arnab
    • Join 54 other subscribers
    • Already have a WordPress.com account? Log in now.
    • Sylvester Arnab
    • Subscribe Subscribed
    • Sign up
    • Log in
    • Report this content
    • View site in Reader
    • Manage subscriptions
    • Collapse this bar
 

Loading Comments...