In August 2026, the Delia Derbyshire Building will host FAiR4All, a new exhibition under the GameChangers RemixPlay Summit Series (to … More
Category: Project
From Play to Practice: Rethinking Project Management through Playful Learning
As part of the ESRC-Funded RE:PLAY Project, we recently piloted a playful learning approach to project management within an engineering … More
Ludic Design in 2025: Community, Care, and Purposeful Play
As we come to the end of 2025, we are reflecting on a year that has been firmly grounded in … More
Building Inclusive Research Cultures in Indonesia: Reflections from Our BRIDGE-HE Visit to Tidar and Malang
Earlier this month, Prof Katherine Wimpenny and I travelled to Indonesia as part of the British Council funded BRIDGE-HE project … More
Designing for Inclusion: From CreativeCulture to ACES and Beyond
At the heart of every educational or societal transformation lies a simple question: Who is being included, and how?For over … More
Playful, Frugal, and Co-Creative Learning: Insights from the ACES Project
Two new articles published this summer capture the journey and insights from the ACES project, which I had the privilege … More
Breaking Barriers through I-HEDU: A new project funded by the British Council UK-Indonesia Disability Inclusion Partnerships Grant
I am thrilled to announce that we have been awarded the UK-Indonesia Disability Inclusion Partnerships Grant by the esteemed British … More
Reflecting on 2023: A Year of Collaboration and Progress for GameChangers
As we bid farewell to 2023 and welcome the possibilities that 2024 holds, it’s a fitting time to look back … More
One Year Anniversary! Game Science in Hybrid Learning Spaces
It is one year today since my book release. Nerve-wracking but a very proud moment. A book is never perfect … More
Playful learning for developing resilience?
It is time of the year for the annual (peer-reviewed) European Conference on Game-Based Learning (ECGBL) and I am so … More