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Sylvester Arnab

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Researcher, practitioner, author, and speaker of empathic and experiential playful and gameful design practices.

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Category: Project

What if we designed through playful values?

I have been thinking a lot recently about values-based design and, more specifically, what it might mean to approach design … More

play

What Remains After a Project Ends? Reflecting on the ACES Journey

When we began ACES in 2020, we could not have anticipated quite how central the idea of resilience would become … More

game-based intervention, game-based learning, GBL, play

GameChangers: A Decade of Playful, Frugal and Participatory Innovation

From an initiative to an evolving programme of research, practice, and impact Founded in 2015, GameChangers began with a relatively … More

game design, game-based learning, games, gamification, GBL, play, serious games

From Borneo to Coventry: FAiR Exhibition Celebrates the Power of Art to Connect Communities and Inspire Environmental Action

On 5 August 2026, the FAiR (Frugal Artist-in-Residence) Exhibition officially opened at the Gallery in Coventry University’s Delia Derbyshire Building, … More

play

From Pilot to Practice: Evaluating Playful Learning in Project Management through RE:PLAY

Teaching project management presents a familiar challenge. While students can learn planning tools, risk management techniques and project methodologies through … More

play, playful learning

Supporting Creative Innovation Through CreaTech Frontiers: Two Pilot Projects Seeking Volunteers

We are currently supporting two exciting pilot projects developed through the CreaTech Frontiers initiative, where freelancers and creative practitioners have … More

game-based intervention, games, gamification, play, serious games

Six Years On: Reflecting on Game Science in Hybrid Learning Spaces

Six years ago, in May 2020, Game Science in Hybrid Learning Spaces was published at a moment when education was … More

From FAiR to FAiR4All: A ‘Glocal’ Journey of Playful, Frugal, and Community-Engaged Environmental Action

In August 2026, the Delia Derbyshire Building will host FAiR4All, a new exhibition under the GameChangers RemixPlay Summit Series (to … More

environment, play

From Play to Practice: Rethinking Project Management through Playful Learning

As part of the ESRC-Funded RE:PLAY Project, we recently piloted a playful learning approach to project management within an engineering … More

gamification, play

Ludic Design in 2025: Community, Care, and Purposeful Play

As we come to the end of 2025, we are reflecting on a year that has been firmly grounded in … More

game-based intervention, game-based learning, play, playful learning

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Top 5 Posts

  • Diversity in Games
    Diversity in Games
  • What if we designed through playful values?
    What if we designed through playful values?
  • From Pilot to Practice: Evaluating Playful Learning in Project Management through RE:PLAY
    From Pilot to Practice: Evaluating Playful Learning in Project Management through RE:PLAY
  • [Early View] Article on Transdisciplinary #Gamification #Seriousgames intervention development process
    [Early View] Article on Transdisciplinary #Gamification #Seriousgames intervention development process
  • #BeaconingEU is now a year old #gbl #gamification #pervasive #hybrid
    #BeaconingEU is now a year old #gbl #gamification #pervasive #hybrid

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