In the spirit of collaboration amongst the different Eu-Funded projects, we organised a short lunchtime seminar to showcase the work … More
Category: Gamification
Playing for Real – into a research paper
The Playing for Real project ended September 2016 and it has produced guidelines for how gamification can inspire social change. … More
The first #Gamification conference in Finland #Gamifin2017
It was a pleasure to be invited to speak at the first Gamification conference (GamiFIN 2017) in Finland. Finland has … More
Game-based intervention design meets Design Thinking
It was a great pleasure to run a one-day workshop with Daniel Meusburger with the University of Munich on 6th … More
#BeaconingEU showcased at #Else2017
We managed to meet our milestone for the end of April and presented what we have developed so far at the … More
#BERA blog post on #GameScience methodology
I was recently invited to write a short blog post on Game Science for the British Educational Research Association (BERA) … More
#BeaconingEU Meta-Game plot thickens
Had a productive Beaconing Virtual Workshop yesterday, where the partners demonstrated the current status of the various components that are also … More
#H2020 #BeaconingEU promo
Beaconing is in its second year now as described in my previous post. Can’t wait to see the first integrated … More
GameChangers goes on tour: Part 2 @COVCampus
Our 2 day stint at CU Scarborough campus was brilliant and it was great that we get to bring back … More
GameChangers goes on tour: Part 1 @CUScarborough
The GameChangers programme is an exploratory and experimental programme at Coventry University’s Disruptive Media Learning Lab, where we explore the application and … More