As we come to the end of 2025, we are reflecting on a year that has been firmly grounded in … More
Category: event
@Disrupt_Learn and colleagues at #ECGBL2018 representing #GChangers @_myCapsule @BeaconingEU #GBL #Gamification
ECGBL is the place to be if you are a researcher, practitioner, enthusiast, developer and designer of game-based learning. ECGBL … More
CreativeCulture workshop in Coventry, 8th Oct
The CreativeCulture project, an extension of the main GameChangers initiative, has enabled us to work with our project partner, UNIMAS … More
C4Rs.eu at VSGames 2018
There is a number of evidence that suggests that games and gamified applications can drive collective action in the real … More
Co-creativity inspired by play and games
Recently keynoted at the ever so successful Remix Play 2 Summit at Coventry University’s Disruptive Media Learning Lab. Huge congratulations … More
Think Hybrid
I have been talking about hybrid solutions powered by games and play as inspirations a lot this year. Our projects … More
CreativeCulture in Borneo
Since the launch of GameChangers in 2015, the initiative has produced two spin-out projects- Mobile GameChangers and CreativeCulture funded by … More
C4Rs: Drive and sense smart
As part of the stakeholder engagement plan for the Crowd4Roads project (C4Rs – a project that is funded under the … More
GameChangers showcase
The GameChangers initiative has been a key staple at Coventry University, aiming to embed playful and gameful approaches in our … More
#DisruptiveBytes – EU-Funded Game-based projects
In the spirit of collaboration amongst the different Eu-Funded projects, we organised a short lunchtime seminar to showcase the work … More