Originally posted on bidnerdonethat:
Reading Time: 3?minutes (ish)? Ever since Pokémon GO was released,?on July 6th this year, all sorts…
Month: August 2016
Playful and gameful learning in a hybrid space
Keynoted at the SGames conference in Porto in June and it was directly after the H2020 Beaconing project workshop. A … More
Brief reflection on #ErasmusPlus #PlayingForReal #gamification framework design
This reflection on the design process is in reference to my previous post on the PlayingForReal gamification framework. You can … More
#PlayingForReal #gamification in practice
The Playing For Real project has been a challenging yet special, an initiative that is experimenting gamification for social good … More