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Sylvester Arnab

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Researcher, practitioner, author, and speaker of empathic and experiential playful and gameful design practices.

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Tag: serious games

Final GALA R&D deliverables

The Games and Learning Alliance (GALA) project has been successfully concluded. The R&D within the area of serious gaming will … More

flow, learning analytics, pervasive learning, serious games, serious games mechanics

GALA’s Roadmap for Serious Games R&D

The Games and Learning Alliance (GALA) project has come to an end and reflecting on the four-year activities, the network … More

game-based learning, serious games

Looking for a home for your PhD research? Or would you like to collaborate with us?

The blending of digital and physical spaces is changing the way we approach teaching and learning.This opens up opportunities for … More

game design, game-based learning, gameful design, gamification, pervasive, phd, research, seamless learning, serious games

Split – explore cultures in a world broken into two realities

Coventry University’s Serious Games Institute has just released a new game, which is called SPLIT, currently available for Android devices. … More

casual games, mobile games, serious games

Games for Health EU

Getting some inspirations from gameful interventions in health at the Games For Health EU event. Motivation theory, need to sustain … More

gamification, health, serious games

Interesting report on the survey on Teaching with Digital Games

This report discusses how teachers bring games into the classroom, their perspectives, choice of platforms and catalysts for uptakes within … More

game-based learning, gamification, serious games

Trans-disciplinary methodology for game-based intervention design

Coventry University is playing a key role in pushing the use of digital games in non-entertainment contexts, also known as … More

game design, game-based intervention, game-based learning, gameful, gamification, intervention mapping, serious games

Reports on Learning Analytics, Flow and Serious Games Mechanics

With the EU-Funded Games and Learning Alliance (GALA) network coming to an end in 2014, we are in a reflective … More

flow, learning analytics, serious games

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Top 5 Posts

  • Rediscovering Jon Bellion: Play, Process, and the Making of Meaning
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    Supporting Creative Innovation Through CreaTech Frontiers: Two Pilot Projects Seeking Volunteers
  • The Book - Part 2 - The inspirations...
    The Book - Part 2 - The inspirations...
  • Embracing Playfulness and Frugality: Transforming Education for Social Resilience
    Embracing Playfulness and Frugality: Transforming Education for Social Resilience

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