Skip to content

Sylvester Arnab

  • Twitter
  • Linkedin
  • Facebook
  • Instagram

Researcher, practitioner, author, and speaker of empathic and experiential playful and gameful design practices.

  • Home
  • About
  • Publications
  • Speaking
  • Book
  • Featured Projects

Tag: serious games

Game Changers – game design thinking for creative problem solving

We soft-launched the Game Changers Programme at the DMLL Expo on 25th November 2015. I have also talked about it … More

design thinking, game-based learning, gamification, serious games

Keynote, speaking, Christmas

 Oct/November has been busy with travelling – spoke at the gEducation strand of the Gamification World Congress in Barcelona (slideshare), … More

game-based learning, gamification, serious games

An article on a trans-disciplinary methodological model accepted for publication

Early this year I briefly wrote about exploring a trans-disciplinary perspective with regards to game-based intervention design and development. ‘Intervention’ … More

game-based learning, gamification, intervention mapping, pr:epare, serious games, sex education, trans-disciplinary

Work-Life-Play blend – visiting fellowship in America

I was awarded a Research Collaboration Fellowship that has allowed me to engage with researchers and practitioners within the area … More

DMLL, game design, games, gamification, Institute of Play, MIT, NE, pervasive gaming, pervasive learning, serious games

Design cases, pervasive and gamified learning

Reflecting on my own research in game-based learning design and my interest in pervasive learning as well as design cases, I am … More

game-based intervention, game-based learning, gamification, pervasive, pervasive gaming, pervasive learning, serious games

Piloting pervasiveness in learning using mobile and location-based gaming

Following up on my views on pervasive learning and context aware resources and building on my last post on using a … More

gamification, pervasive gaming, pervasive learning, serious games

Holistic and modular technology-assisted learning design thinking

Driven by a fixed view on what technology we want to implement could lead to a solution that is not … More

gamification, serious games

See you later Boston

My three week stint in Boston has finally come to an end. Apart from the gorgeous weather, the highly pedestrian … More

boston, fellowship, game design, gamification, MIT, serious games, study visit

Give it to the crowd! Maybe?

A common denominator that often influence how research and innovation actions could actually impact the application domains in a large-scale manner is … More

crowd funding, gamification, serious games

Design cases – episodic memory and reflections of a design experience

Developing games for serious use and for impact is not straight forward; despite the misinformed perception that a serious game … More

serious games

Posts navigation

Older posts
Newer posts
Follow Sylvester Arnab on WordPress.com

Blog Stats

  • 40,569 hits

Top 5 Posts

  • Borderless learner: A super learner in a hybrid learning space
    Borderless learner: A super learner in a hybrid learning space

RSS Feed

  • RSS - Posts
  • RSS - Comments
Website Powered by WordPress.com.
  • Subscribe Subscribed
    Sylvester Arnab
    Join 53 other subscribers

    Have a WordPress.com account? Log in now.

  • Sylvester Arnab
    View site in Reader
    Manage subscriptionsSign upLog in
    Report this content
    Collapse this bar
Loading Comments...