I was recently invited to write a short blog post on Game Science for the British Educational Research Association (BERA) … More
Tag: serious games
Coventry meets Italy in a location-based game
We have been piloting a learning game co-design and production approach between teaching staff, students and researchers based on the … More
Playful and gameful learning in a hybrid space
Keynoted at the SGames conference in Porto in June and it was directly after the H2020 Beaconing project workshop. A … More
Quick reflection on @disrupt_learn, #gamescience and associated areas
A quick reflection on some of the work we are doing at the Disruptive Media Learning Lab (DMLL). Since the … More
Re-Mixing Play
Play is key to expanding and broadening our embodied experience with our surroundings. It is an exploratory and experiential means … More
The Game Science team going to ECGBL 2016
The Game Science team has been carrying out various research and development in the area of game-based learning, serious gaming … More
Game Science in a Hybrid Learning Space
As mentioned in one of my blog posts, I’m working on a book idea around the power of gameful and … More
Early view – marrying learning and games for #seriousgames #gamification design in #highereducation
A paper co-written with Petros Lameras and Samantha Clarke is now available online (in press) to be published by British … More
Article accepted for publication – Simulation and Gaming
The mapping of Learning Mechanics- Game Mechanics (LM-GM) has been explored to better understand the relationships between pedagogical constructs and game-play mechanics. … More
Back to basics with Game Changers
Learning in the 21st century is definitely very hybrid. But there was a time when the interest was very much … More