It is one year today since my book release. Nerve-wracking but a very proud moment. A book is never perfect … More
Category: study
Playful learning for developing resilience?
It is time of the year for the annual (peer-reviewed) European Conference on Game-Based Learning (ECGBL) and I am so … More
Mapping learning aspects to mini-game elements
We recently presented and published a paper on micro-learning and mini-gaming at the ECGBL 2020 conference, featuring our pedagogy-informed design … More
Can educators be a game designer and a co-author of gamified learning?
Games, which are more readily embedded into existing educational practices, are more likely to be accepted by educators as useful … More
Co-creativity inspired by play and games
Recently keynoted at the ever so successful Remix Play 2 Summit at Coventry University’s Disruptive Media Learning Lab. Huge congratulations … More
Trans-disciplinary model for Game-Based Intervention design
The design and development of game-based application aimed at serious purposes has to consider considerations from relevant disciplines. And it … More
#Gamification, #ExperienceDesign and #Disruptions
My first post in 2016! Developed further interest in the science of games and gameplay in 2015, which has also led to … More
[Early View] Article on Transdisciplinary #Gamification #Seriousgames intervention development process
The Early View version of the article I mentioned in my Sept blog post is now online ahead of the … More
Design cases, pervasive and gamified learning
Reflecting on my own research in game-based learning design and my interest in pervasive learning as well as design cases, I am … More