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Sylvester Arnab

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Researcher, practitioner, author, and speaker of empathic and experiential playful and gameful design practices.

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Category: play

The Book – Part 5 – Remixing Games and Gameplay

See – Part 1 – Part 2 – Part 3 – Part 4 – of the series of reflections on … More

book, game science, gamification

Can educators be a game designer and a co-author of gamified learning?

Games, which are more readily embedded into existing educational  practices, are more likely to be accepted by educators as useful … More

creativity, culture, games, gamification, GBL, malaysia, research

Be inspired by simple gameplay

A recently designed workshop concept on Remixing Play into a Gameplan has a key aim to make game-based design thinking more … More

creativity, games

GameChangers remixed

The GameChangers programme has been a key initiative at Coventry University powered by our interest in the need for playful and … More

game thinking, gamification, hefce, newton, play

Getting serious with Lego

Just another week at work – perhaps. Spending 4 days “playing” with Lego bricks may sound like it is just … More

gamification, lego, legoseriousplay, lsp, play

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Top 5 Posts

  • From Play to Practice: Rethinking Project Management through Playful Learning
    From Play to Practice: Rethinking Project Management through Playful Learning
  • Breaking Barriers through I-HEDU: A new project funded by the British Council UK-Indonesia Disability Inclusion Partnerships Grant
    Breaking Barriers through I-HEDU: A new project funded by the British Council UK-Indonesia Disability Inclusion Partnerships Grant
  • Supporting Creative Innovation Through CreaTech Frontiers: Two Pilot Projects Seeking Volunteers
    Supporting Creative Innovation Through CreaTech Frontiers: Two Pilot Projects Seeking Volunteers
  • Reports on Learning Analytics, Flow and Serious Games Mechanics
    Reports on Learning Analytics, Flow and Serious Games Mechanics
  • The Book - Part 2 - The inspirations...
    The Book - Part 2 - The inspirations...

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