I recently found myself returning to Jon Bellion’s making of video for Guillotine. Not out of nostalgia, but out of … More
Category: play
From FAiR to FAiR4All: A ‘Glocal’ Journey of Playful, Frugal, and Community-Engaged Environmental Action
In August 2026, the Delia Derbyshire Building will host FAiR4All, a new exhibition under the GameChangers RemixPlay Summit Series (to … More
From Play to Practice: Rethinking Project Management through Playful Learning
As part of the ESRC-Funded RE:PLAY Project, we recently piloted a playful learning approach to project management within an engineering … More
Building Inclusive Research Cultures in Indonesia: Reflections from Our BRIDGE-HE Visit to Tidar and Malang
Earlier this month, Prof Katherine Wimpenny and I travelled to Indonesia as part of the British Council funded BRIDGE-HE project … More
Designing for Inclusion: From CreativeCulture to ACES and Beyond
At the heart of every educational or societal transformation lies a simple question: Who is being included, and how?For over … More
Chapter 1 Breaking the Barriers of Space and Time: An Invitation to Hybrid Learning
As we continue with the fourth-anniversary celebration of the publication of “Game Science in Hybrid Learning Spaces”, we will explore … More
One Year Anniversary! Game Science in Hybrid Learning Spaces
It is one year today since my book release. Nerve-wracking but a very proud moment. A book is never perfect … More
Playful learning for developing resilience?
It is time of the year for the annual (peer-reviewed) European Conference on Game-Based Learning (ECGBL) and I am so … More
The Book – Part 5 – Remixing Games and Gameplay
See – Part 1 – Part 2 – Part 3 – Part 4 – of the series of reflections on … More
Can educators be a game designer and a co-author of gamified learning?
Games, which are more readily embedded into existing educational practices, are more likely to be accepted by educators as useful … More