We soft-launched the Game Changers Programme at the DMLL Expo on 25th November 2015. I have also talked about it…
Keynote, speaking, Christmas
Oct/November has been busy with travelling – spoke at the gEducation strand of the Gamification World Congress in Barcelona (slideshare),…
Research Roles at the Disruptive Media Learning Lab UK (deadline 11th Dec 2015)
The Disruptive Media Learning Lab (DMLL) is a new cross-university experimental unit comprising of academics, learning technologists, subject librarians, educational…
Horizon 2020 projects – going live soon!
We have recently been awarded two Horizon 2020 grants (under the ICT-20-2015 and ICT-10-2015 calls) and I have been pretty…
Erasmus+ Playing for Real
The third project meeting in Rome is on fire- amazing work by the practice partners engaging the unemployed in their…
An article on a trans-disciplinary methodological model accepted for publication
Early this year I briefly wrote about exploring a trans-disciplinary perspective with regards to game-based intervention design and development. ‘Intervention’…
Work-Life-Play blend – visiting fellowship in America
I was awarded a Research Collaboration Fellowship that has allowed me to engage with researchers and practitioners within the area…
Innovation Muscle by Paul Ranson
I have recently written a foreword for a book authored by Paul Ranson based on his 30 years experience in…
Design cases, pervasive and gamified learning
Reflecting on my own research in game-based learning design and my interest in pervasive learning as well as design cases, I am…
Pervasive access
Having reliable connection to the Internet is one of our basic necessities, well at least mine! While basking in the…