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Sylvester Arnab

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Researcher, practitioner, author, and speaker of empathic and experiential playful and gameful design practices.

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One Year Anniversary! Game Science in Hybrid Learning Spaces

It is one year today since my book release. Nerve-wracking but a very proud moment. A book is never perfect…

Playful learning for developing resilience?

It is time of the year for the annual (peer-reviewed) European Conference on Game-Based Learning (ECGBL) and I am so…

Mapping learning aspects to mini-game elements

We recently presented and published a paper on micro-learning and mini-gaming at the ECGBL 2020 conference, featuring our pedagogy-informed design…

gamification, GBL, lmgm, microlearning, minigame

The Book – Part 5 – Remixing Games and Gameplay

See – Part 1 – Part 2 – Part 3 – Part 4 – of the series of reflections on…

book, game science, gamification

The Book – Part 4 – Open education, free play, and pervasive gameplay…

I hope that those, who have had the opportunity to read the book or parts of it, have gained new…

Silent disco and “socially-distanced” classroom learning

Will social distancing be a norm post-lockdown? As educational institutions are starting to open up – social distancing will still…

The Book – Part 3 – Free Preview on Amazon …

Part 1 of this series of insights sets the context and premise for the book. Part 2 briefly touches on…

games, gamification, GBL, routledge

The Book – Part 2 – The inspirations…

Part 1 briefly presents the premise of the book. The focus on hybridity in education is definitely timely. Never in…

book, creativity, game design, games, gamification, play, research

The Book – Part 1- The premise…

The book that I have been working on for the past couple of years has finally been published by Routledge…

book, games, gamification, research

2020 and beyond…

2019 has been the year of consolidation – an organic transition of the team’s ‘player’s journey’ from ‘discovery and onboarding’…

games, gamification, GBL, play, playful learning, research

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Top 5 Posts

  • From Play to Practice: Rethinking Project Management through Playful Learning
    From Play to Practice: Rethinking Project Management through Playful Learning
  • Diversity in Games
    Diversity in Games
  • Building Inclusive Research Cultures in Indonesia: Reflections from Our BRIDGE-HE Visit to Tidar and Malang
    Building Inclusive Research Cultures in Indonesia: Reflections from Our BRIDGE-HE Visit to Tidar and Malang
  • Chapter 1 Breaking the Barriers of Space and Time: An Invitation to Hybrid Learning
    Chapter 1 Breaking the Barriers of Space and Time: An Invitation to Hybrid Learning
  • Back to Borneo: Co-Creating with Community through FAiR
    Back to Borneo: Co-Creating with Community through FAiR

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