We are currently supporting two exciting pilot projects developed through the CreaTech Frontiers initiative, where freelancers and creative practitioners have … More
Category: Games
Six Years On: Reflecting on Game Science in Hybrid Learning Spaces
Six years ago, in May 2020, Game Science in Hybrid Learning Spaces was published at a moment when education was … More
From Play to Practice: Rethinking Project Management through Playful Learning
As part of the ESRC-Funded RE:PLAY Project, we recently piloted a playful learning approach to project management within an engineering … More
One Year Anniversary! Game Science in Hybrid Learning Spaces
It is one year today since my book release. Nerve-wracking but a very proud moment. A book is never perfect … More
Playful learning for developing resilience?
It is time of the year for the annual (peer-reviewed) European Conference on Game-Based Learning (ECGBL) and I am so … More
The Book – Part 1- The premise…
The book that I have been working on for the past couple of years has finally been published by Routledge … More
What is your story? Cards – get them here
The ‘What is your story?’ cards were developed based on Experience Design concept. It is my firm belief in focusing on a … More
Back to basics with Game Changers
Learning in the 21st century is definitely very hybrid. But there was a time when the interest was very much … More
Live and Kicking #BeaconingEU #gamification #pervasivelearning
On 19-20th January, we kicked off the BEACONING project, with 26 attendees representing fifteen partners from nine different countries coming together for … More
#TEDxCoventryUniversity- #Gamification and #ExperienceDesign
The first TEDx at Coventry went pretty well I must say. Topics covered include recruitment, sustainable building, cyber security, the future of … More