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Sylvester Arnab

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Researcher, practitioner, author, and speaker of empathic and experiential playful and gameful design practices.

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GameChangers remixed

The GameChangers programme has been a key initiative at Coventry University powered by our interest in the need for playful and…

game thinking, gamification, hefce, newton, play

Remixing play into a gameplan

There is a potential for existing and ordinary gameplay to be repurposed into ways for looking at strategy in a…

gamification, play, strategy

#GWC16, #Play, Human-driven #Gamification and #BeaconingEU

I really enjoyed the recent Gamification World Congress in Madrid (GWC, 26-27 Oct 2016). It was great to see old…

beaconingeu, gamification, GBL, gwc16, play

Anytime Anywhere learning with gameful Beaconing

Key to reducing the barriers of time and physical space in teaching and learning is to open up education in…

beaconingeu, gamification, GBL, pervasive

Digital games and older adults

One of my PhD students is carrying out a research on the perspectives of older people (age >=55) when it…

andragogy, games, gamification

Being hybrid in a digital age

I have shared various views and perspectives on how important it is to preserve the tangible relationship between our engagement…

arg, escaped, gamification, pervasive gaming, pervasive learning

Piloting a gamified platform with Sports Science

We have recently presented a paper that is looking at the perceived impact of competitive and collaborative environments on summative…

collaboration, gamification, social

Getting serious with Lego

Just another week at work – perhaps. Spending 4 days “playing” with Lego bricks may sound like it is just…

gamification, lego, legoseriousplay, lsp, play

Coventry meets Italy in a location-based game

We have been piloting a learning game co-design and production approach between teaching staff, students and researchers based on the…

gamification, GBL, location-based, pervasive gaming, serious games

‘What is your story?’ NYC

We had such a great time at the Revolutionary Learning conference (17-19 August) in NYC. The weather has been glorious…

gamification, GBL, gchangers, play, playful

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Top 5 Posts

  • Diversity in Games
    Diversity in Games
  • Immersive narrative - a collaboration with colleagues at Coventry University
    Immersive narrative - a collaboration with colleagues at Coventry University
  • Game Science in a Hybrid Learning Space
    Game Science in a Hybrid Learning Space
  • What if we designed through playful values?
    What if we designed through playful values?
  • From Pilot to Practice: Evaluating Playful Learning in Project Management through RE:PLAY
    From Pilot to Practice: Evaluating Playful Learning in Project Management through RE:PLAY

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