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Sylvester Arnab

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Researcher, practitioner, author, and speaker of empathic and experiential playful and gameful design practices.

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Tag: game-based learning

Re-Mixing Play

Play is key to expanding and broadening our embodied experience with our surroundings. It is an exploratory and experiential means … More

game-based learning, gamification, play, serious games, seriousplay

The Game Science team going to ECGBL 2016

The Game Science team has been carrying out various research and development in the area of game-based learning, serious gaming … More

game design, game-based intervention, game-based learning, gamification, pervasive learning, serious games

Game Science in a Hybrid Learning Space

As mentioned in one of my blog posts, I’m working on a book idea around the power of gameful and … More

game-based intervention, game-based learning, gamification, GBL, pervasive gaming, pervasive learning, serious games

Early view – marrying learning and games for #seriousgames #gamification design in #highereducation

A paper co-written with Petros Lameras and Samantha Clarke is now available online (in press) to be published by British … More

game design, game-based intervention, game-based learning, gameful design, gamification, serious games

Immersive narrative – a collaboration with colleagues at Coventry University

There are so many variables that influence human behaviours, attitudes, habits and actions, and understanding people as individuals is a … More

game-based learning, gamification, sports therapy, virtual reality, vr

Article accepted for publication – Simulation and Gaming

The mapping of Learning Mechanics- Game Mechanics (LM-GM) has been explored to better understand the relationships between pedagogical constructs and game-play mechanics. … More

game design, game-based learning, gamification, GBL, serious games

What is your story?

Understanding abstract concepts can be a bit tricky if they are not relatable. Personalising narratives around a topic or a … More

game-based learning, gamification, GBL, playful learning

Back to basics with Game Changers

Learning in the 21st century is definitely very hybrid. But there was a time when the interest was very much … More

game-based learning, games, gamification, serious games

GameChangers- where are we now

The pilot for GameChangers – an open programme aiming to introduce and foster Game Design Thinking is coming to the … More

game-based learning, gameful design, gamification, serious games

Quick video of #BeaconingEU Kick Off 19th January

The Disruptive Media Learning Lab (DMLL), Coventry University hosted the BEACONING project kick off meeting from 19-20th January as described … More

beacon, beaconingeu, context-aware, game-based learning, gamification, pervasive gaming, pervasive learning, serious games

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  • Mapping learning aspects to mini-game elements
    Mapping learning aspects to mini-game elements

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