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Sylvester Arnab

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Researcher, practitioner, author, and speaker of empathic and experiential playful and gameful design practices.

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Author: Sylvester Arnab

A researcher, practitioner, author, and speaker of empathic and experiential playful and gameful design practices.

One Year Anniversary! Game Science in Hybrid Learning Spaces

It is one year today since my book release. Nerve-wracking but a very proud moment. A book is never perfect … More

Playful learning for developing resilience?

It is time of the year for the annual (peer-reviewed) European Conference on Game-Based Learning (ECGBL) and I am so … More

Mapping learning aspects to mini-game elements

We recently presented and published a paper on micro-learning and mini-gaming at the ECGBL 2020 conference, featuring our pedagogy-informed design … More

gamification, GBL, lmgm, microlearning, minigame

The Book – Part 5 – Remixing Games and Gameplay

See – Part 1 – Part 2 – Part 3 – Part 4 – of the series of reflections on … More

book, game science, gamification

The Book – Part 4 – Open education, free play, and pervasive gameplay…

I hope that those, who have had the opportunity to read the book or parts of it, have gained new … More

Silent disco and “socially-distanced” classroom learning

Will social distancing be a norm post-lockdown? As educational institutions are starting to open up – social distancing will still … More

The Book – Part 3 – Free Preview on Amazon …

Part 1 of this series of insights sets the context and premise for the book. Part 2 briefly touches on … More

games, gamification, GBL, routledge

The Book – Part 2 – The inspirations…

Part 1 briefly presents the premise of the book. The focus on hybridity in education is definitely timely. Never in … More

book, creativity, game design, games, gamification, play, research

The Book – Part 1- The premise…

The book that I have been working on for the past couple of years has finally been published by Routledge … More

book, games, gamification, research

2020 and beyond…

2019 has been the year of consolidation – an organic transition of the team’s ‘player’s journey’ from ‘discovery and onboarding’ … More

games, gamification, GBL, play, playful learning, research

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Top 5 Posts

  • Borderless learner: A super learner in a hybrid learning space
    Borderless learner: A super learner in a hybrid learning space

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